witch girl is an interesting book where the girls act like they are actually witches. they like to dress up in their witch girls costumes and they think that they are really witches. the girls talk about magic and special powers.
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the vault is divided into three sections: the common, the lab, and the admin area. to access the lab and admin area, key cards are necessary to unlock the security doors. downstairs is a combat simulation room, where one can use the terminal to initiate a combat training game and record their score online. this room also contains the gunner commander that has a lab access card.
the slime girls are 3 squid-like witches/scientists that live inside of humphrey. it is unclear how long they have lived there, but we can assume from their old age that they have lived there for a considerably long time. they perform experiments on the humphreys there. molly's experiments tend to be focused on robotics and electricity, medusa's natural and accurate, and marina's frankenstein-esque. after sweetheart comes inside of humphrey in order to create a near-perfect replication of herself to be her suitor, she tasks the three witches to make this clone.